Badlands
| Badlands | |
|---|---|
| Map Information | |
| Map type | 5CP |
| Latest version | cp_badlands_rc2ta
|
| First released | February 14, 2008 |
| Last updated | July 2, 2019 |
| Developer | Valve |
| Official map | No |
| Download | |
| Competitive Information | |
| Format | 6v6 |
| In rotation | OZF 34 |
Badlands is a 5CP map created by Valve. It was one of the first maps added into the game and thus is one of the oldest widely-used 6v6 maps.
Callouts
Mid point
| Badlands mid point callouts |
|---|
Train Balcony Shithouse Lower Hoodoo |
Second point
| Badlands second point callouts |
|---|
Choke Haunter / Patio Stone Bridge Spire Trash Launchpad / Ramp Balcony / Battlements |
Lobby
| Badlands lobby callouts |
|---|
Balcony / Battlements Lower / Lower Lobby Top Lobby Dropdown Stairs |
Last point
| Badlands last point callouts |
|---|
Left Lower left Point Main Upper Right Spawn Right Lower Right Shute |
Rollouts
The most technical rollout for Badlands is for Demoman, which will usually lead to the medium health back in house.
Map information
| Multiplier | Mid | Second | Last (p version)
|
Last (t,ta version)
|
|---|---|---|---|---|
| x1 | 24.00 | 12.00 | 4.00 | 2.00 |
| x2 | 16.00 | 8.00 | 2.67 | 1.33 |
| x3 | 13.09 | 6.55 | 2.18 | 1.09 |
| x4 | 11.52 | 5.76 | 1.92 | 0.96 |
| x5 | 10.51 | 5.26 | 1.75 | 0.88 |
| x6 | 9.80 | 4.90 | 1.63 | 0.82 |
| x7 | 9.26 | 4.63 | 1.54 | 0.77 |
| x8 | 8.83 | 4.42 | 1.47 | 0.74 |
| x9 | 8.48 | 4.24 | 1.41 | 0.71 |
| x10 | 8.19 | 4.10 | 1.37 | 0.68 |
| x11 | 7.95 | 3.97 | 1.32 | 0.66 |
| Control points owned by opposing team | ||||
|---|---|---|---|---|
| 1 | 2 | Neutral | 3 | 4 |
| 11 | 10 | 10 | 10 | 10 |
| 14 | 4 | 16 | 7 |
Map pool history
Offical update history
- Badlands released
- Fixed Badlands exploits and missing textures.
- Fixed Badlands never having Sudden death triggered.
- Updated Badlands with several exploit fixes.
- Updated Badlands with prop fixes.
- Opened the windows around the center point.
- Smoothed player clipping around doorways.
- Updated several maps to support Competitive Mode.
July 7, 2016 Patch (Meet Your Match Update)
- Final cap point capture time increased to 2 seconds (from 1 second).
- Clips and blockbullets added to stairs.
October 21, 2016 Patch (Scream Fortress 2016)
- Removed
cp_badlandsfrom the Competitive maps list.
- Disabled collision on a bunch of props (mainly lights/lamps).
- Reduced attackers' spawn advantage by 1 second when working on final control point.
- Upgraded the small ammo pack to medium in the yard (on the porch).
| 6v6 maps | |
| Currently in rotation | |
| 5CP | |
| KOTH | |
| Previously in rotation | |
| 5CP | Bazillion · Fastlane · Follower · Freight · Kalinka · Logjam · Mainline · Propaganda · Obscure · Reckoner · Sinshine · Warmfront · Waste (CP) · Well (CP) · Wildmire · Yukon |
| Attack/Defend | Dustbowl · Extraction · Gorge · Gravel Pit |
| Capture the Flag | 2Fort · Turbine · Well (CTF) |
| Domination | Standin |
| KOTH | Ashville · Coalplant |
| Payload | Gold Rush |













