ETF2L 6v6 Season 21: Difference between revisions
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'''Season 21''' was the twenty first season of [[ETF2L]]'s [[6v6]] competition, supported by Tt eSPORTS.<br /> | '''Season 21''' was the twenty first season of [[ETF2L]]'s [[6v6]] competition, supported by Tt eSPORTS.<br /> | ||
Signups opened on April 20th, under a month after playoffs were over for [[ETF2L 6v6 Season 20]]. This season also coincides with news of competitive support from Valve for Team Fortress 2 in the future. Support to the competitive scene in Team Fortress 2 would include fixing bugs that have affected both players & casters | Signups opened on April 20th, under a month after playoffs were over for [[ETF2L 6v6 Season 20]]. This season also coincides with news of competitive support from Valve for Team Fortress 2 in the future. Support to the competitive scene in Team Fortress 2 would include fixing bugs that have affected both players & casters and introduction of an in game lobby system.<ref>[http://teamfortress.tv/thread/24792/valve-and-competitive-tf2 Valve's word on competitive TF2 support, according to competitive TF2 members]</ref><br /> | ||
As with Season 20, admins had decided to push back the Season 21 a week due to achieving 40% less signups than the previous season. This was in hope to achieve more signups.<ref>[http://etf2l.org/2015/05/03/season-21-powered-by-tt-esports-new-schedule-map-poll-staff-update/ Announcement of pushing back the schedule]</ref><br /> | As with Season 20, admins had decided to push back the Season 21 a week due to achieving 40% less signups than the previous season. This was in hope to achieve more signups.<ref>[http://etf2l.org/2015/05/03/season-21-powered-by-tt-esports-new-schedule-map-poll-staff-update/ Announcement of pushing back the schedule]</ref><br /> | ||
Season 20 was further delayed due to the Gun Mettle update <ref>[http://www.teamfortress.com/post.php?id=17400 Gun Mettle Update]</ref> which changed many weapon statistics and allowed the picking up of enemy weapons. The update also disabled damage fall-off on the demoman's stickies, allowing a long range sticky to do a lot more damage than it had before. This was fixed six days later <ref>[http://www.teamfortress.com/post.php?id=17476 TF2 Update notes - July 8, 2015]</ref>, allowing for games to resume but without allowing enemies to pick up weapons.<ref>[http://etf2l.org/2015/07/12/season-21-powered-by-tt-esports-playoffs-tiebreaker-score-medigun-update/ A brief word on the weapon pick up]</ref> | Season 20 was further delayed due to the Gun Mettle update <ref>[http://www.teamfortress.com/post.php?id=17400 Gun Mettle Update]</ref> which changed many weapon statistics and allowed the picking up of enemy weapons. The update also disabled damage fall-off on the demoman's stickies, allowing a long range sticky to do a lot more damage than it had before. This was fixed six days later <ref>[http://www.teamfortress.com/post.php?id=17476 TF2 Update notes - July 8, 2015]</ref>, allowing for games to resume but without allowing enemies to pick up weapons.<ref>[http://etf2l.org/2015/07/12/season-21-powered-by-tt-esports-playoffs-tiebreaker-score-medigun-update/ A brief word on the weapon pick up]</ref> | ||
== Map | == Map pool == | ||
A map poll | A map poll was posted to ask players to choose a map from [[cp_granary]], [[cp_granary_pro]], [[cp_logjam]] and [[cp_metalworks]] to play in the season. <ref>[http://etf2l.org/2015/05/03/season-21-powered-by-tt-esports-new-schedule-map-poll-staff-update/ Map poll between Granary, Granary Pro, Logjam and Metalworks]</ref> Despite '''cp_granary''' receiving the higher average rating from the community, it was changed a day later to '''cp_granary_pro'''.<ref>[http://etf2l.org/2015/05/14/season-21-powered-by-tt-esports-provisional-tiers-playoff-update-map-update/ Change of Granary to Granary Pro]</ref> | ||
{{box|start}} | {{box|start}} | ||
{{MapCard | | {{MapCard |Badlands|cp_badlands}} | ||
{{box|break}} | {{box|break}} | ||
{{MapCard | | {{MapCard |Granary Pro|cp_granary_pro_b9}} | ||
{{box|break}} | {{box|break}} | ||
{{MapCard | | {{MapCard |Gullywash|cp_gullywash_final1}} | ||
{{box| | {{box|break}} | ||
{{box| | {{MapCard |Process|cp_process_final}} | ||
{{MapCard | | {{box|break}} | ||
{{MapCard |Product|koth_product_rc8}} | |||
{{box|break}} | {{box|break}} | ||
{{MapCard | | {{MapCard |Snakewater|cp_snakewater_final1}} | ||
{{box|break}} | {{box|break}} | ||
{{MapCard | | {{MapCard |Sunshine|cp_sunshine_rc7}} | ||
{{box|end}} | {{box|end}} | ||
== | ==Whitelist== | ||
{{Box|start}} | {{Box|start}} | ||
{{Scout Weapon List | {{Scout Weapon List | ||
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{{Whitelist.tf|etf2l_6v6_s21|3627}} | {{Whitelist.tf|etf2l_6v6_s21|3627}} | ||
{{Box|end}} | {{Box|end}} | ||
==Ruleset== | |||
== | {{Box|start|padding=2em}} | ||
{{Box|start | === Game mode settings === | ||
{| class="wikitable" style="text-align:center" | |||
|+ | |||
|- | |||
! | |||
![[5CP|5 Control Point]] | |||
![[King of the Hill]] | |||
!Golden Cap | |||
|- | |||
!Time Limit | |||
|30 minutes | |||
|∞ | |||
|∞ | |||
|- | |||
!Win Limit | |||
|Difference of 5 rounds | |||
|3 rounds | |||
|1 rounds | |||
|} | |||
{{Box|break|padding=2em}} | |||
=== Class limits === | |||
{{Class Limits | |||
|scout=2 | |||
|soldier=2 | |||
|pyro=1 | |||
| | |demoman=1 | ||
}} | |heavy=1 | ||
|engineer=1 | |||
|medic=1 | |||
|sniper=1 | |||
|spy=2 | |||
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{{Box|break | |||
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}} | }} | ||
{{Box|end}} | {{Box|end}} | ||
== References == | |||
{{ | <references/> | ||
{{ETF2L competitions}} | |||
[[Category:ETF2L 6v6 seasons]] | |||
[[Category:ETF2L seasons]] |
Latest revision as of 21:54, 17 May 2020
Overview | Premiership | High | Mid | Open |

Season 21 was the twenty first season of ETF2L's 6v6 competition, supported by Tt eSPORTS.
Signups opened on April 20th, under a month after playoffs were over for ETF2L 6v6 Season 20. This season also coincides with news of competitive support from Valve for Team Fortress 2 in the future. Support to the competitive scene in Team Fortress 2 would include fixing bugs that have affected both players & casters and introduction of an in game lobby system.[1]
As with Season 20, admins had decided to push back the Season 21 a week due to achieving 40% less signups than the previous season. This was in hope to achieve more signups.[2]
Season 20 was further delayed due to the Gun Mettle update [3] which changed many weapon statistics and allowed the picking up of enemy weapons. The update also disabled damage fall-off on the demoman's stickies, allowing a long range sticky to do a lot more damage than it had before. This was fixed six days later [4], allowing for games to resume but without allowing enemies to pick up weapons.[5]
Map pool[edit | edit source]
A map poll was posted to ask players to choose a map from cp_granary, cp_granary_pro, cp_logjam and cp_metalworks to play in the season. [6] Despite cp_granary receiving the higher average rating from the community, it was changed a day later to cp_granary_pro.[7]
Whitelist[edit | edit source]
Ruleset[edit | edit source]
Game mode settings[edit | edit source]
5 Control Point | King of the Hill | Golden Cap | |
---|---|---|---|
Time Limit | 30 minutes | ∞ | ∞ |
Win Limit | Difference of 5 rounds | 3 rounds | 1 rounds |
Class limits[edit | edit source]
References[edit | edit source]
- ↑ Valve's word on competitive TF2 support, according to competitive TF2 members
- ↑ Announcement of pushing back the schedule
- ↑ Gun Mettle Update
- ↑ TF2 Update notes - July 8, 2015
- ↑ A brief word on the weapon pick up
- ↑ Map poll between Granary, Granary Pro, Logjam and Metalworks
- ↑ Change of Granary to Granary Pro